alpha

Astro GreedBuild a colony. Try not to get anyone killed.

Hire workers and keep an eye on their food, rest and leisure. Then enter the shared market and compete with other players who also plan to buy low, sell high and ruin your margins.

Workers, needs and a market with sharp elbows

Buildings are easy. Keeping the crew happy while other players move the prices is where management begins.

Build without the drama

Place housing, production and storage before your master plan becomes a very expensive pile of crates.

Hire actual people

Workers need food, rest and leisure. Apparently, calling everyone a resource does not improve morale.

Compete on the market

Trade food, energy and materials with other players. Prices move, rivals scheme and your budget develops opinions.

Hire, feed, trade — preferably in that order

Claim a rock

Found a colony and hire the first brave workers willing to trust your planning.

Keep everyone functional

Provide housing, food and rest before the crew files a complaint with deep space.

Outtrade the neighbours

Read the shared market, compete with other players and turn a good deal into the next expansion.

Before you play

Do I need to download the game?

No. Hit Play and start making questionable management decisions.

How do I sign in?

Open the game and sign in with your Google, Telegram or Discord account.

Is this the finished game?

Astro Greed is in alpha. Features are growing and balance is learning to behave.

Where do I start?

Found a colony, hire workers and satisfy their needs. Once nobody is starving, challenge other players on the market.

Your colony needs workers. The workers need lunch.

Jump into the alpha version, look after your team, and show everyone who the real Buffett is.

Play the alpha